Source Book, Periodical Third Edition 245 pages 29 x 21 cm   Good condition       EUR 25 ORDER

Simon Dwyer (ed.), Rapid Eye #1, Creation Books, 1996

In this issue: Kathy Acker - William S. Burroughs - Brion Gysin - Derek Jarman - Jim Jones - Aleister Crowley - Austin Spare - Psychic TV- Charles Manson - Hubert Selby - Colin Wilson - Alchemy - Neoism - Tattoos & Piercing

Painters, cyberpunks, dog-boys, mad scientists, occultists, neoists, performance artists, film-makers, writerss, leopard-girls and voodoo horsemen. Hacking into the new virtual geography, where time and space do not exist, but where thought survives, as in art. In this age of transition and sensory overload, new ideas and organisations of perception form. To be marginalised, misunderstood, ignored, reviled. But melancholy can fuel creation. Imagination can replace fantasy. Hope can overcome fear. Different interpretations of the past and fresh approaches to art and technology can ensure the evolution and refinement of the perception of everyday life. In the virtual universe, there is no death.

Source Book, Periodical Second revised edition Soft cover, perfect binding 256 pages 29 x 21 cm Texts in English   Bottom right corner slightly bent
o/w Fine
      EUR 30 ORDER

Simon Dwyer (ed.), Rapid Eye #2, Creation Books, 1992

In this issue: Richard Kern - Jörg Buttgereit - H P Lovecraft - Paul Mayersberg - Aaron Williamson - Savoy Books - Mondo movies - Brain death - Cut ups - Twilight language - Mescalin - CIA - Plague Yard: Altered States of America

Painters, cyberpunks, dog-boys, mad scientists, occultists, neoists, performance artists, film-makers, writerss, leopard-girls and voodoo horsemen. Hacking into the new virtual geography, where time and space do not exist, but where thought survives, as in art. In this age of transition and sensory overload, new ideas and organisations of perception form. To be marginalised, misunderstood, ignored, reviled. But melancholy can fuel creation. Imagination can replace fantasy. Hope can overcome fear. Different interpretations of the past and fresh approaches to art and technology can ensure the evolution and refinement of the perception of everyday life. In the virtual universe, there is no death.

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